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Below are a sampling of student-created DMAT projects sorted by semester (newest to oldest):
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Title: Legend of Breakout Authors: Marie Lazar
Course: TC 491 Web-Based Game Design (Summer 2009)
Description: This was voted the top project in the second two week game design project in the course. The project was to design a unique version of an arcade classic while learning the basics of Flash game design.
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Title: Noah's Arc Concentration Authors: Marie Lazar
Course: TC 491 Web-Based Game Design (Summer 2009)
Description: This was voted the top project in the first two week game design project in the course. The project was to design a unique version of a concentration-style matching game while learning the basics of Flash game design.
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Title: Tiki Tiles Authors: Chris Dasbach, Jacob Elert, Dan Shillair, Jared Wilk
Course: TC 491 Web-Based Game Design (Summer 2009)
Description: This was voted the top project in the final two week game design project in the course. The project was to design a unique web-based game as a group. The result was a unique match-three style puzzle game.
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Title: Borealis Authors: Daniel Alexander II, Adam Ehrlich, Bethany Strandbergh, Adam Rademacher
Course: TC445 Digital Game Design (Spring 2009)
Description: First person survival game where the player has crashed on an arctic island and must reach the other side of the island whilst fending off the full fury of the elements.
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Title: Inevitable Demise Authors: Jason Maynard, Adam Starks, Rick Lesley, Adam Breece
Course: TC445 Digital Game Design (Spring 2009)
Description: Take control of an infected robot's nano-immune system and fight off the nanovirus. Collect nanites to use to level your bot up and try to survive.
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Title: Pirate Shenanigans Authors: Michael Kerwin, Thomas May, Jeffrey Meador, Jared Wilk
Course: TC445 Digital Game Design (Spring 2009)
Description: Play through the life of Captain BlueStripe BaggyPants on his quest to become the most feared pirate of the seven seas. Battle three difficulties of ships and claim your rightful title, with gold!
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Title: Orboton Authors: Charles Roman
Course: Independent Project (Fall 2008)
Description: Orboton is a puzzle/racer in which players navigate to the end gate. Their way is blocked by different obstacles that they must use their wits to overcome. The twist is that players must rotate the world in order to get where they need to go.
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Title: Sphere Authors: Andrea Pollitt, Nate Cooley, Dan Shillair, Jason Brown, Matthew Mason, Bruno Sommer
Course: TC 455 3D Game and Simulation Design (Fall 2008)
Description: Sphere contains an interesting three-dimensional twist on the popular connect three casual puzzle game mechanic.
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Title: Wall Rider Authors: Eric Pearson, Marie Lazar, Bruno Sommer, Dan Shillair
Course: TC 455 3D Game and Simulation Design (Fall 2008)
Description: Ride up walls and race through the course in your unique vehicle in this high-paced game prototype.
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Title: Wrath of the Minotaur Authors: Marie Lazar, Brett Lesnau, Patrick Mussell, Dharamjit Rihal, Kacei Schaeffer, Brian Sulisz
Course: TC 455 3D Game and Simulation Design (Fall 2008)
Description: Avoid the mythical Minotaur as you make your way through the confusing labyrinth of puzzles and traps.
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Title: Life And Death Authors: Nate Cooley, Eric Pearson, Jason Brown, Bert Wierenga, and Chris Monosmith
Course: TC 445 Digital Game Design (Spring 2008)
Description: Clear the undead from the quarantined zone of the city and rescue the civilians OR become undead and feast to stay alive.
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Title: Astro Academy Authors: Peter Diaz, Chris Portrey, Mike Gracik, Kep Amun, Stephanie Brandle, Nate Rathbun
Course: TC 498 Collaborative Game Design (Spring 2007)
Description: In Astro Academy, you are a newly enrolled student at futuristic school. On your first day you discover that low self-esteem and negative self image plagues the school. Through your efforts,
you can boost the self-esteem of your fellow students and make the school a better place.
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Title: Escape for Tundraska Authors: Charles Roman, Jeff Selle, Ben Chabala
Course: TC 445 Digital Game Design (Spring 2007)
Description: In Escape from Tundraska you play as a wrongly imprisoned Soviet noble, Mikhail Bultask, torn from his family and his home and thrown into Tundraska, a remote Siberian prison created specially for enemies of the government. After six long years you finally have a chance at escape...
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Title: Molecule Mayhem Authors: Mary Stanish, Ryan Wagoner, Aaron Wiesinger
Course: TC 445 Digital Game Design (Spring 2007)
Description: Molecule Mayhem is a fast-paced two-dimensional arcade game. It is designed for late middle school and early high school students to help them study the basic concepts of Chemistry, in particular, molecular structures. The player takes control of a scientific vessel shrunk down to the size of an atom, and is tasked with collecting a combination of atoms while defending him- or herself from evil scientists.
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Title: One Against Many Authors: Anthony DiFilippo, Michael Jeffery, David Barnett, and Chris Harter
Course: TC 445 Digital Game Design (Spring 2007)
Description: Adrastos has risen through the ranks of the gladiatorial hierarchy and has finally gotten himself involved in the most pressing battle of his lifetime. Caesar has ordered his death by issuing a battle royale in the arena grounds. Adrastos must try his hardest to live; being one aganst many!
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Title: Shift Authors: Ryan Tackett, Bryan Sandford, Taufik Hidayat, Jason Giroux
Course: TC 445 Digital Game Design (Spring 2007)
Description: Shift is an action platformer with some puzzle-based challenges. The game involves destroying enemies and evil bosses while trying to figure out puzzles to unlock doors and advance to new areas.
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Title: Virtual Gardener Authors: Jennifer Defore, Yun Liu, Patrick Shaw, Ben Medler, Amy Schiffman
Course: TC 842 Design and Development of Media Projects (Fall 2006)
Description: Virtual Gardener is a garden growing simulation. Prototyped as a possible DS game, Virtual Gardener allows players to grow and maintain their own garden. The project was done over a two month period in which I was the sole programmer.
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Title: 3D Model of Comm Arts Building Authors: Alex Fine
Course: TC491 Independent Study (Spring 2006)
Description: In this independent study, a complete 3D model of all six floors (including the basement) of the Communication Arts and Sciences building was created. The model was texture mapped, lit, and a rendered walkthrough was created.
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Title: Commando Authors: Clayton Boylan, Andrew Demey, Jonathan Flowers, Michael Gracik
Course: TC445 Digital Game Design (Spring 2006)
Description: This is a small mid-semester Shockwave game developed in a two week period. The game is a modification of the classic space invaders game.
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Title: En Route Authors: Mark Santiago, Jason Conley, Chris Portrey, Bill Bonnell
Course: TC445 Digital Game Design (Spring 2006)
Description: There has been a nuclear holocaust and you are one of the few remaining normal people on earth. In this new world, all communications are gone and it’s up to you to make sure that the other people of earth can communicate with each other. You are the mailman! It’s your duty to deliver the mail to the remaining citizens in the area.
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Title: Infernal Quest Authors: Clayton Boylan, Andrew Demey, Jonathan Flowers, Michael Gracik
Course: TC445 Digital Game Design (Spring 2006)
Description: You are a 13 year old whose father is admired village hunter. Your mother died shortly after she gave birth to you and your older sister. On a hunting exploration your father is attacked by a strange beast. The attack causes your father to become afflicted with a rare ailment. Once you hear about your father’s condition you are distraught. You don’t know if you and your sister can survive without your father being around to take care of you. However you find that the shaman knows how to cure you father’s ailment, so you begin your quest to save your father.
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Title: Snow Day Authors: Jennifer DeFore, Jay Shurtliff, Yun Liu, Brian Winn
Course: TC445 Digital Game Design (Spring 2006)
Description: A casual, web-based, 2D scroller game that places the player in the role of a lone snowplow driver charged with freeing a city from a snowstorm and preventing a snowday.
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Title: Suds Authors: JJ Chander
Course: TC891 Independent Study (Summer 2005)
Description: Suds is a straight foward, but fun PocketPC-based game developed in Flash.
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Title: Alien Abduction Authors: JJ Chander, Jared Riley, Amanda Flowers, Michael Mulholland
Course: TC446 Advanced Interactive Media Design (Spring 2005)
Description: Alien Abduction is a web-based Flash game that allows you to patrol the skies as an alien space ship and abduct human beings from earth. Avoid the government agents or they will report you to the feds!
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Title: Finger Finger Revolution Authors: Alex Fine, Valeta Wensloff, John Miller
Course: TC447 3D Graphics and Simulation (Spring 2005)
Description: Finger Finger Revolution is a villain-ized version of the popular DDR game, but utilizes the keyboard as the standard input device rather than a dance pad.
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Title: Was She Seated There? Authors: Valeta Wensloff
Course: TC447 3D Graphics and Simulation (Spring 2005)
Description: This project demonstrates a representational (realistic) 3D scene, based on an actual location ... (but perhaps a fictional event?)
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Title: Snowball Scramble Authors: JJ Chander, Ai-Ting Huang, Kym Buchanan
Course: TC445 Digital Game Design (Fall 2004)
Description: Snowball Scramble was an attempt to designing a non-violent, non-gender specific game that would appeal to gamers of all ages. In this game you roll snowballs down a hill, dodging hazards as you collecting the necessary items to construct a snowman.
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Title: Steel Savior Authors: Scott Brodie, Jared Riley, John Miller
Course: TC445 Digital Game Design (Fall 2004)
Description: As grizzled World War II veteran Buck Bombshell, you have been commissioned by the government (because you're just crazy enough to take the job) to combat the new monster attacks threatening San Palo City. Armed with the only friend you've ever known (a hulking battle tank), you must defend San Palo City's citizens from imminent danger.
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Title: Wicked Chess Authors: Siddharth Ananthakrishnan
Course: TC843 DMAT Project (Fall 2004)
Description: Wicked Chess makes an attempt to add a new dimension to the current version of Chess by inducing uncertanities and hence making the core of the game a little imperfect. Wicked Chess is unique in it's gameplay and stands out as the only game of it's type.
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Title: Mudcraft Authors: Jason Tye, Brian Winn, et al.
Course: TC899 Masters Thesis (Summer 2004)
Description: This production thesis explored the methods and considerations in designing web-based real-time strategy games while creating and testing an entertaining web-based game.
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Title: Greg Mercer's Nightmare Authors: Greg Mercer
Course: TC447 3D Graphics and Simulation (Spring 2004)
Description: A shocking, horrifying, disturbing 3D environment of nightmares.
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Title: Oregon Trail Online Authors: Mark Adair, Jason Gabriele, Matthew Wong
Course: TC447 3D Graphics and Simulation (Spring 2004)
Description: Remember the old Oregon Trail you used to play as a kid? This project took the best part of the old Oregon Trail, the hunting and turned it into a new-aged 3D hunting game.
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Title: Group Conflict Authors: Heidi Chen, Luis Rosero, Jason Tye
Course: TC445 Digital Game Design (Fall 2003)
Description: When conflict arises in your group projects, they must be resolved one way or another. This group chose to duke it out in this 2D fighting game.
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Title: Power Boy Authors: Heidi Chen, Luis Rosero, Jason Tye
Course: TC445 Digital Game Design (Fall 2003)
Description: Battle ghosts, robots, and robbers as you grow your super powers in this isometric game.
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Title: Robot Factory Authors: Mike Meyer, Patti Banyas, Jeff Beaudoin, Nishreen Upletawala
Course: TC445 Digital Game Design (Fall 2003)
Description: This is a major adaptation of the popular Tetris game. Build complete robots from falling parts before you are barried.
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Title: Rock of the Titans Authors: Jason Tye, Heidi Chen, and Luis Rosero
Course: TC445 Digital Game Design (Fall 2003)
Description: This is a modern adaptation of the popular Tetris game, available in one or two-player competitive versions.
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Title: Space Conqueror Authors: Jason Tye, Heidi Chen, and Luis Rosero
Course: TC445 Digital Game Design (Fall 2003)
Description: Battle aliens as you try to reclaim the Earth for humankind in this top-down 2D space fighter.
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Title: Squest Authors: Mike Meyer, Patti Banyas, Jeff Beaudoin
Course: TC445 Digital Game Design (Fall 2003)
Description: Navigate your squid through the fish tank, the home, and the seware system as you direct your squid back to the ocean in this award-winning 3D game.
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Title: ATV eXtreme Authors: Jason Dirkx, Paul Heyniger, and Geraud Plantegenest
Course: TC447 3D Graphics and Simulation (Spring 2003)
Description: ATV eXtreme is a racing game that uses Havok physics and the RayCasting logic for suspension. The goal was to create a realistic off-road ATV game that was fun and challenging to play.
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Title: Casey's Room Authors: Casey Meekhof
Course: TC447 3D Graphics and Simulation (Spring 2003)
Description: This project demonstrates a representational (realistic) 3D scene, based on an actual location.
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Title: Danger Girl Authors: Jason Tye
Course: TC447 3D Graphics and Simulation (Spring 2003)
Description: The goal of this project was to design a 3D, low-polygon character and create a simulation of that character in a virtual environment.
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Title: Go Mad Golf Authors: Paul Pierantozzi, Luis Rosero, and Joel Wallace
Course: TC447 3D Graphics and Simulation (Spring 2003)
Description: Putt your way to victory in this six hole 3D virtual course.
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Title: Llamas on the Loose Authors: Patricia Banyas, Heidi Chen, and Apar Maniar
Course: TC447 3D Graphics and Simulation (Spring 2003)
Description: Help the llamas navigate through the maze of ledges on the top of the nearby mountain to find that cherished greener grass. But watch out for those pesky birds!
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Title: View of My Room Authors: Mihai Peteu
Course: TC447 3D Graphics and Simulation (Spring 2003)
Description: This project demonstrates a representational (realistic) 3D scene, based on an actual location.
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Title: Hamster Havok Authors: Tom Leitz and Jeff Hamlin
Course: TC848 Game Design (Fall 2001)
Description: Hamster Havok is a cute, whimsical remake of the classic arcade game Breakout.
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Title: Midnight Invaders Authors: Evan Weatherspoon, Eric Arnold, Jeff Feder, and Roger Ostrander
Course: TC848 Game Design (Fall 2001)
Description: Happy Halloween! In the spirit of the In the spirit of trick-or-treating, check out Midnight Invaders a haunting remake of the classic arcade game Space Invaders.
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Title: Sockhunt Authors: Tom Leitz
Course: TC445 Digital Game Design (Fall 2001)
Description: The stinky feet have attacked! Save the town by finding matching pairs of socks in this fun, little matching game.
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