DMAT (Digital Media Art & Technology) is the home for those interested in creating, producing, and researching present and emerging digital media at Michigan State University.

Campus job posting

Submitted by Brian Winn | Monday July 22, 2008

The Environmental Science and Policy Program (ESPP) is hiring a student/temporary employee to assist with the updates and edits of the ESPP web site. Experience using Adobe Dreamweaver is desired, as are strong written and verbal communication skills. Candidates must be hard working, self-motivated, reliable, and have a desire to learn. The position is 15-20 hours/ week and pays $15-17/ hour.

Specific Responsibilities

  • Carry out maintenance of the Environmental Science and Policy Program web site.
  • Ensure consistency of design, layout and integrity of content across site.
  • Playing an active role in tracking necessary Web updating, taking the initiative to track down content and prepare it for the Web.
  • Coordinate with other students and staff on Web maintenance.
  • Specific work may include updates to the employment/funding pages and events calendar  
  • Performs other duties as assigned by ESPP staff and/or the Program Webmaster.

Education and Training  

Familiarity with PC and HTML/XHTML. Experience with Adobe Dreamweaver and/or Contribute, CSS, PHP/MySQL, Javascript a plus. Successful candidate may be trained.  

Application

Please send cover letter and resume (with two references) to Maya Fischhoff, mayaef@msu.edu, 432-8833

Organic is in search of Strong Interface engineers and Usability focused graduates

Submitted by Brian Winn | Monday May 19, 2008

Experience: Exceptional Experience.

Organic is all about the exceptional. We are a leading digital communications agency – the first, in fact – focused on designing and building exceptional experiences that help make the online channel really work for leading companies. We work on everything digital – from websites to online marketing campaigns, from mobile applications to digital billboards – for companies such as Chrysler LLC, Warner Bros. International, Geek Squad and Bank of America. We are passionate about emerging platforms, and this helps keep us on the edge of the hottest and most interesting stories in the industry. And, as a leader in the marketplace, we have the opportunity to work on really exciting projects. Organic has an open, diverse culture that encourages participation and innovation. We reward exceptional work and creative ideas. At Organic we believe in working hard and having fun while we’re doing it. We have great benefits and perks including massages, pet insurance, Wednesday bagels and Friday cocktails.

 

Position Summary

The Associate Interface Engineer (Contract) collaborates with the Creative team and back-end developers to translate visual designs, user experience flows and content into functional and engaging interfaces for client projects. They contribute to the creative process by determining browser or other client side technology recommendations and guidelines, under the direction of more senior members. The Associate Interface Engineer (Contract) develops and tests client side interface implementations and tests these implementations for conformance to creative and development specifications.

Education/Work Experience

  • 1+ yrs overall experience preferred including:
      1+ yrs related job experience in presentation layer technologies, coding, and design.
    • Knowledge of blogs, feeds and tags.
    • Knowledge of internet-based services such as social networks, wikis and other emerging technologies.
    • Conceptual understanding of OO methodologies and development processes such as AGILE, RUP, etc.
    • Experience with in Flash I preferred
  • Bachelor’s degree preferred, or equivalent work experience.  

Rebecca L. Sanders
Sr. Contributor, Project Manager | Diversity, College Relations, Events
Organic, Inc. | 2600 S. Telegraph Rd, Suite 100 | Bloomfield Hills, MI 48302
Tel: 248.454.1258 | Fax: 248.454.3370
Email: rsanders@organic.com | Blog: http://threeminds.organic.com | website: www.organic.com | Linked in: http://www.linkedin.com/in/rlsanders

Submit your work to the DMAT Student Showcase 2008

Submitted by Brian Winn | Tuesday April 15, 2008

The DMAT Showcase Exhibition and Awards Ceremony 2008 is rapidly approaching. The event is scheduled to take place Thursday, May 1st 4:00pm-7:00pm (during finals week) in the Communication Arts & Sciences Building on the campus of Michigan State University. Make sure to attend the event! It is a great opportunity to see and celebrate the best projects developed by DMAT MA and BA students over the last year. This year, in addition to the exhibition, we will also have an awards ceremony at the showcase! Invite your friends and family to attend!

If you have created a medium to large-scale digital media project over the last year in a course at MSU or on your own, please consider submitting it for exhibition in the DMAT Showcase. Quality projects will be chosen by a panel of judges for exhibition at the showcase. The top-three projects will be selected as “Best of Show” in Video, Audio, Web, Games, Interactive Media, and Overall production, as well as a People’s Choice Award. The projects will be highlighted during the Awards Ceremony to take place at 7:00-7:30pm at the event.

Details on submitting your projects to the showcase are available at: http://dmat.msu.edu/showcase/

Deadline for submitting is Monday, April 28 at 8pm.

Student Web Position

Submitted by Jillian Caywood | Tuesday April 15, 2008

The Department of Mechanical Engineering, College of Engineering, is looking for a motivated student to help support and maintain the existing Mechanical Engineering website; Students must be willing to work 12-15 hours/week on average.

Job duties will include: maintaining and improving the current department website; creating and developing new content for the website; posting news and events. All applicants must have good communications skills, be reliable and willing to work on an individual and group basis. Proficiency in HTML layout is required. Knowledge of Dreamweaver or similar HTML editor, XHTML and CSS coding, work with a content management system, a good sense of web style and design, and an understanding of usability are desired. Resumes should be sent to bishop@egr.msu.edu.

Meaningful Play 2008 Call for Submissions

Submitted by Brian Winn | Tuesday March 25, 2008

Meaningful Play 2008
October 9 - 11, 2008
East Lansing, MI, USA
http://meaningfulplay.msu.edu

Call for Submissions

Whether designed to entertain or for more “serious” purposes, games have the potential to impact players’ beliefs, knowledge, attitudes, emotions, cognitive abilities, and behavior.

Meaningful Play 2008 is an interdisciplinary academic conference that explores the potential of games to entertain, inform, educate, and persuade. The conference includes thought-provoking keynotes from leaders in academia and industry, peer-reviewed paper presentations, panel sessions (including academic and industry discussions), innovative workshops, roundtable discussions, and exhibitions of games.

Submissions are sought from both researchers and practitioners in academia and industry. Graduate and advanced undergraduate students are also encouraged to submit either jointly with an academic/member of industry or alone.

While any topic related to games for entertainment and learning is appropriate to submit to Meaningful Play 2008, topics of particular interest include:

1) Exploring meaningful applications of games

  • Games to change attitudes, beliefs, or behaviors (including social impact games and personal health games)
  • Games to stimulate creativity or innovation
  • Games to build social skills 
  • Games to advertise (advergames) and persuade
  • Games to exercise specific cognitive functions
  • Games to explore personal beliefs and help make decisions
  • Games to build knowledge and skills (games for learning)
  • Serious games for history and cultural heritage learning 

2) Issues in designing meaningful play

  • Game design for specific audience segments
  • Player types and play styles
  • Story and storytelling in games
  • Competitve and cooperative play (single player, multiplayer and massively multiplayer)
  • Balancing entertainment and serious goals
  • Repurposing entertainment games for serious purposes
  • Unintended and unexpected effects of games
  • Using psychology and neuroscience to design and understand games
  • Evaluation and assessment of game impacts 
  • Barriers to the adoption of serious game

Submission deadline is July 1, 2008.

Complete details on Meaningful Play 2008 are available at:
http://meaningfulplay.msu.edu